61. Computer graphics through openGL
Author: / Sumanta Guha.,Guha, Sumanta,
Library: Library of College of Science University of Tehran (Tehran)
Subject: Computer graphics.,Microcomputers,Programming.,OpenGL.
Classification :
T385


62. Computer graphics through openGL :
Author: Sumanta Guha
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer graphics,Microcomputers-- Programming
Classification :
T385


63. Computer graphics through openGL® /
Author: Sumanta Guha.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: OpenGL.,OpenGL.,Computer graphics.,Microcomputers-- Programming.,Computer graphics.,Microcomputers-- Programming.
Classification :
T385
.
G85
2019


64. Computer graphics using object-oriented programming /
Author:
Library: Library of Desert International Research Center University of Tehran (Tehran)
Subject: Computer graphics.,Object-oriented programming (Computer science)
Classification :
T385
.
C5925
1992


65. Creating 3D game art for the iPhone with Unit
Author: / Wes McDermott
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer graphics--Computer programs,Computer games--Programming,Three-dimensional display systems.,iPhone (Smartphone)--Programming,Smartphones--Programming,Mobile computing--Programming,Electronic books.

66. Creating 3D game art for the iPhone with Unity
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ; iPhone (Smartphone) ; Computer graphics. ;

67. Creating e-learning games with Unity
Author: David Horachek
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Computer graphics,Education-- Computer games,Three-dimensional display systems
Classification :
QA76
.
76
.
C672
H673
2014


68. Creating emotion in games
Author: / by David Freeman
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
,
F72
2004


69. Creating game art for 3D engines /
Author: Brad Strong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
S77
2008eb


70. 3D Game Engine Architecture
Author: \ David H. Eberly.
Library: Library of Foreign Languages and Islamic Sources (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Real-time programming.
Classification :
QA76
.
76
.
C672
E15
2005
E-book
,


71. 3D Math Primer for Graphics and Game Development
Author: / Fletcher Dunn
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Computer games -- Programming,Computer graphics,Computer science -- Mathematics,Electronic books
Classification :
.
D875
2011
T385


72. 2D artwork and 3D modeling for game artist
Author: / David Franson
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics--Computer programs
Classification :
T
,
385
,.
F73
,
2003eb


73. 3D game design with Unreal Engine 4 and Blender :
Author: Justin Plowman.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Blender (Computer file),Computer games-- Development.,Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES / Board
Classification :
QA76
.
76
.
C672


74. 3D game engine architecture :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: time programming ; -dimensional display systems ; Real-Computer games ; Programming ; Computer graphics ; Three

75. 3D game engine architecture
Author: / David H. Eberly
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics.,Three-dimensional display systems.,Real-time programming.
Classification :
QA
,
76
.
76
,.
C672
,
E15
,
2005


76. 3D game engine architecture: engineering real-time applications with Wild Magic
Author: Eberly, David H.
Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)
Subject: Programming ، Computer games,، Computer graphics,، Three-dimensional display systems,، Real-time programming
Classification :
QA
76
.
76
.
C672
E15
2005


77. 3D game engine architecture : engineering real-time applications with Wild Magic
Author: Eberly, David H.
Library: (Semnan)
Subject: ، Computer games --Programming,، Computer graphics,، Three-dimensional display systems,، Real-time programming
Classification :
QA
76
.
76
.
C672
E15


78. 3D game engine design
Author: / David H. Eberly
Library: Imam Reza International University library and information center (Khorasan Razavi)
Subject: Computer graphics,Computer games--Programming,Three-dimensional display systems,Real-time programming
Classification :
EB
,
T385
.
E373
2001

79. 3D game engine design: a practical approach to real-time computer graphics
Author: Eberly, David H.
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: ، Computer graphics,Programming ، Computer games,، Three-dimensional display systems,، Real-time programming
Classification :
T
385
.
E373


80. 3D game environments
Author: Luke Ahearn
Library: Library of Urmia University of Technology (West Azarbaijan)
Subject: Computer games- Programming,Computer graphics,Three-dimensional display systems
Classification :
QA
,
76
.
76
,.
C672
,
A42143
,
2008

